When aliens landed, Mortis attempted to gain their trust after learning of whole other worlds he could kill he ended up gleefully slaughtering them and now waited, happily, for his chance to get off-world when more aliens came.Games Workshop’s classic Judge Dredd board game is getting a remake - and it’s out very soon.įirst released in 1982, Judge Dredd: The Game of Crime Fighting in Mega-City One was designed by Sir Ian Livingstone - co-founder of the Warhammer maker - and put players in the jackboots of Dredd’s fellow judges as they patrolled the streets of Mega-City One in search of perps to arrest. He grew a corpse 'garden' and worked on various projects (like making "wine" out of ground-up remains) to distract himself. He has no issue with murdering children.Īfter the fall of Deadworld, Mortis fell into depression, staring at the same stopped watch and lamenting the lack of anything left to do. During missions, he is usually all business. Mortis was one of the more warped of the four on Deadworld, amusing himself with grotesque experiments with the dead and manipulation of corpses. Among the dark judges, only Mortis and Fire lack helmets of their own. His badge resembled a horse skull and his belt buckle had a winged human skull. His clothing was a tattered Judges uniform with a skeletal bat creature in place of an eagle above his left shoulder, and a rack of bones on the right. His fingers were long and twisted, he also had a short tail. Mortis stood tall amongst regular humans, he had a body composed of old rotten bones, with a sheep's skull as a head.
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